GM Tips: A Guide to NPC Creation, Design & Role Playing

Post by Peter Watson-Wailes

gm tips, player tips, d&d, tabletop gaming, rpg

Main picture: A Handbook of Rome and the Campagna One of the most common things you'll have to do as a GM is creating and voicing NPCs. In that vein, here's my guide to building, running and developing NPCs of all types, be they walk-on parts or the central villains…

GM Tips: The Foundations for Great Villains

Post by Peter Watson-Wailes

gm tips, rpg campaign planning, d&d, rpg, tabletop gaming

At the core of any great story, be it told through a book, a film, or at a tabletop, are the players and their antagonists. Whilst you can have a great story without a great antagonist, it's certainly easier and more engaging when you do have a great villain to…

Lessons Learned: RPG Campaign Story Crafting

Post by Peter Watson-Wailes

rpg, writing, tabletop gaming, rpg campaign planning, gm tips

Main picture: Alice in wonderland by Gordon Tarpley You may have come across parts of this before - this is the final compiled version of a series of short posts that I previously put up separately to get feedback. This will be continually edited and improved into the future, but…

Lessons Learned: Running Campaigns Involving "The Chosen One"

Post by Peter Watson-Wailes

rpg, gm tips, d&d

Main picture: Alice in wonderland by Gordon Tarpley In a post I put up recently on popular films as inspiration for campaigns, there were a few comments in the comments around the community from people which were basically this: I wouldn't want to run or play in a campaign where…

Those times when they natural 20 Investigation, and you have to think up *something* as a reward, fast...

Post by Peter Watson-Wailes

rpg, d&d

Sounds about right...…