The three gods of the Triumvene are long since gone. No-one has seen or heard from them in over 50,000 years.
One has now returned.
The others will follow.
It is a strange and dangerous land, filled with weird and wonderful creatures, mighty empires and upstart kingdoms. A world undergoing great change, as it stands on the brink of industrial revolution. Into this world step a group of renowned agents for hire. What begins as a simple missing person's case will lead them towards events that will change their world forever.
A Brief History of Triumvene
Back in February of 2017, I started working on an idea for a tabletop RPG. Drawing on influences from D&D, Dark Heresy, Numenera, Fate Core and others, I started assembling the base mechanics, put together a character sheet, and started writing. The mechanics became The Imperial System, and the writing became the start of a new tabletop RPG: Triumvene.
At the start of May that year, the game had its first playtest, using the first of the adventures in the campaign book. The playtesting has been ongoing since then, and is now in its final steps.
Long story short, the system is now at the point where it's refined enough that we're looking for alpha testers. If you'd be interested in helping, let me know by signing up using the form below...
Your details will not be shared with anyone, obviously. Beta testers will have my thanks, and be listed in a contributors section in the core rule book.
The Future of Triumvene
We will be releasing Triumvene as a campaign, and The Imperial System core rulebook in July 2018.
For press/other enquiries, contact me via Twitter.
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