Voice Acting: How to Change Your Voice

Post by Peter Watson-Wailes

voice acting, tabletop gaming, gm tips, player tips, d&d

As part of how I GM, I like to change my voice for more interesting NPCs. Whilst minor NPCs will simply get their actions and questions shown, if I think someone has a possibility of showing up again, I'll take a moment to note down a few basic pointers. Race,…

GM Tips: Encounter Building Without the Maths

Post by Peter Watson-Wailes

gm tips, rpg, d&d

Please note: The Usual Disclaimer, as always, applies. As part of my running of games over the past however many years, I've noticed a trend in my own GM style - over time, I've moved from a maths-based simulationist way of running combat, to a narrative method of running combat.…

Voice Acting Warm-Ups, Tongue Twisters and Practice Lines

Post by Peter Watson-Wailes

voice acting, tabletop gaming, gm tips, player tips, d&d

Please note: The Usual Disclaimer applies as always. For those of you who are part of a more acting-heavy game, or who do voices for their NPCs, you need to make sure you're getting your voice ready before a session. Here's a quick guide to ensure you don't strain anything…

D&D 5e Backgrounds Guide - A Complete, Organised List

Post by Peter Watson-Wailes

d&d, rpg, player tips, gm tips

A few people have put together lists of all the D&D backgrounds available, but mostly they're a bit disjointed, so I thought I'd spend a few minutes categorising them and then put up that sorted list here. Players Handbook Acolyte - p127. Insight, Religion, and Languages +2 Charlatan…

GM Tips: D&D Campaign Template

Post by Peter Watson-Wailes

gm tips, tabletop gaming, d&d, rpg campaign planning, rpg

Please note: The Usual Disclaimer applies as always. A little while ago, I wrote a guide on crafting RPG campaign stories. This, in many ways, is the second part to that - looking at how you craft the individual adventures that make up a campaign. Over the years, I've created…